Cap your framerate
Lock FPS just below your monitor refresh rate to eliminate screen tearing and reduce input lag from over-rendering.
PC · Mobile · Console
A monochrome guide to squeezing every frame out of your hardware. No fluff, no snake oil — just the settings that move the needle.
Target on competitive PC builds
Avg gain after a clean tune
Frametime worth fighting for
Mobile sweet spot
The method
Measure baseline FPS, 1% lows, and frametime variance. You can't tune what you can't see.
Browsers, Discord overlays, RGB software. Strip the system to the game.
Shadows, reflections, volumetrics, anti-aliasing. Low → Medium gives 80% of the visual at 30% of the cost.
Cap FPS, re-benchmark, confirm stable 1% lows. Stability beats peak numbers.
Quick wins
Battle-tested across thousands of rigs and devices. Try them in order — biggest impact first.
Lock FPS just below your monitor refresh rate to eliminate screen tearing and reduce input lag from over-rendering.
Shadows and motion blur are the heaviest GPU costs in most engines. Low shadows ≠ ugly game.
NVIDIA/AMD ship game-day drivers with double-digit FPS gains. Clean install with DDU once a year.
Render at 75% and let upscaling handle the rest. Battery and thermals improve dramatically.
Memory pressure throttles the SoC. Close anything you aren't using before launching the game.
Set the game to 'Unrestricted' battery use so the OS doesn't downclock the CPU mid-match.
Run the four-step method tonight. Tomorrow your aim is sharper, your ranked games are smoother, and your phone isn't melting.
Start the guide →